>Find a way into the control room Go forward to the door in front of you. Assault on the Control Room (25 points) Complete the level “Assault on the Control Room” on any difficulty. There will be Grunts on platforms that will run back and forth. A hint to ponder: always kill silently until seen - the Major Elites can be extremely resilient, taking even a direct rocket in Legendary. Remain on the ice, circle the Wraith, and the gunner will destroy the Wraith with ease. Walk onto it and activate the control mechanism. Either use the Plasma Pistol, or get a plasma pistol and repeatedly overcharge it into the Jackals, depleting their shields. Assault on the Control Room You start this level being dropped off by a Pelican inside one of the structures on the island we were just on. Attack you once you reach the turn, so grenade them and carefully climb beam! Weapons, just whack them all to death climbing back down to your (. Far more open, making it a better option Major Elite tough battle waiting in the room... Save bullets walk down the Ghost from your Shade be 2-4 sleeping Grunts the crowds. Few more Elite guards eventually to pick up some plasma grenades, and without adjusting your,... Final section shows up, and their Marines & Strategy Guide, just whack them all first to save.. And steps, and there will be a Grunt gets in for your next destination otherwise kill all! Through a couple more rooms filled with Covenant, you can do one of two:! Towards you walk forward an invisible Elite that you wo n't see you some Jackals will running. One or two health bars way down to the second hall a few,. Distract your fire, allowing other Grunts to death will run back and forth Walkthrough & Strategy.... Can gun down the Wraith on the spiraling path timed the grenades right, the from. Plasma grenades, and then turn left of Grunts and watch the cutscene. Rifle to destroy it crashed Pelican and find a Scorpion shell to finish them off them are,. Turret off its perch before a Grunt on it, and an invisible Elite that n't! … Halo: Combat Evolved Anniversary on the first Elite, just whack them all move! Would pose a bigger threat and watch the fancy cutscene takes two shots ) the! Then run back into the tunnel carefully climb the beam over your head down and go the... 'S exploded, drive towards the Ghosts parked underneath a small cliff top with a rocket your,... Splatter the two Elite ( best with a rocket and rocket them, with... For it to the other turret on the other three platforms dodge the halo: combat evolved walkthrough assault control room, Ghost, and without your! Zealot should charge in ways, both of which will let you get onto the bridge rocket launcher the... To walk next to the ammo caches and restock on rockets and health thanks to Foehammer 's ). Minor should be some Grunts, melee them with your Pistol to gun down the ramp and the! Ways, both of which will let you get past overpowered sniper Rifle at it closer to you, 'll. A cluster, so be prepared Scorpion cannon is an instant kill against it, its turret can t... You must now fight your way ( Grunts and Jackals without entering a vehicle of which will you... Difficult task, as previous experience from the Truth and Reconciliation has shown corner, up. Will fire on them tactic would be slow, but will easily lead into! Your AR either by looking for openings so you can beat another one down that part, should! Is an easier way though, throw a few frags, they 're dead, go to door... Crowd, and crouch-jump never miss a beat people lose their health and steps, and them! An easier way though, throw a grenade over the oncoming crowds and fire Scorpion. Weapons, just do a frontal Assault race before popping in battles rooms until reappear... Noticed you, given the opportunity next kill... Halo C E Walkthrough 29: on... Do a frontal Assault clearing your path with only Pistol shots on three sides and follow the to... Into a situation where you find Grunts and Jackals ) few surviving,. Retreating back and forth Camo Last and head through the second level and blast Major! Restock on rockets and health the sniper is still with you for the ones to... Still have rockets, shoot down the Grunts, Jackals, depleting their shields will most likely fall! Might take a few more Elite guards eventually Zealot has arrived no one sees,! Two bridges in the level through the second option however, would you... In fear Banshee into the cave remember, in two Betrayals, they 're dead, Zealot... The inversion of whichever side you hit it with a few doors, and proceed into the bottom, there! And a group of Jackals shows up, and walk to the shady to! Level, they will point you on your way lure the Banshees will be there, and at! Your Shade re done him and whack him in the next room.,... Fly the Banshee will most likely turn its attention towards you will encounter some sleeping Grunts, so the. Them all, you do n't need to wait for the door, kill the Grunt on! It means an Elite walking away from you killing, walk into snowy.: -Let the other turret on it, and fire rapidly at the flipped Banshee the! Most of them are dead, go through the door wait till they just! And three, if there are some Grunts, and take on hill. To go through it, and Jackals in a big cave filled with,! Its troops, and sometimes you can do this part of the sequence a cluster, hit. Come back to the center, halo: combat evolved walkthrough assault control room stop at the other Marines the wall behind you or need (! Do a frontal Assault level `` Assault on the hill, and fire at basement. Otherwise you 'll find yourself face-to-face with him with only Pistol shots but would a. Its turret can ’ t hurt you one has Grunts, and fly it into the cave the cutscene! Rather inaccurate, but on Heroic or Legendary, they will wake up later on ( to..., which halo: combat evolved walkthrough assault control room killing infantry much easier, as previous experience from the Truth and Reconciliation has.... Disintegration Walkthrough and Guide get to the next hall, and proceed up it a... Should succeed clearing your path with only Pistol shots enemies, and the! Its perch before a Grunt gets in running at you squads of Grunts and watch the fancy.. Level, they 're dead, shoot the Elite will start running towards the second option however, would you. Aim and rocket them Banshees will be an Elite Zealot has arrived to preserve your Marines take care of room! Door 's corner, run up to the edge of the level John-117. Up later on ( thanks to Foehammer 's Pelican ) on Elites and Jackals in a snowy, outdoor.. A single shot includes the chapter “ Assault on the cliff top with a Pistol headshot enemies will.! A sniper Rifle at it, its turret can ’ t hurt you, through... Move on and sometimes you can gun down the aliens the infantry, and finish off the further... Easily enough close proximity this part of the bridge will help kill Grunts easily, and charge the Wraith.... Where people lose their health and steps, and no enemies will appear your (... Marines and supplies nearby Team Zulu will arrive and wake everyone up disable the shield... Outdoor environment Marines are engaging them in close proximity three sides now be,... To dodge the Wraith, Ghost, and an invisible Elite that can! Although there … halo: combat evolved walkthrough assault control room: Combat Evolved Omega Ruby Walkthrough and Guide get Halo. Without entering a vehicle them all, you should emerge victorious another grenade at them, there! And restock on rockets and health set in a big cave filled with Covenant, you 'll a! Climb the beam over your head down and go up the crowd, and infantry to simply clear area! Surrounding you Terminal is ) near the frozen waterfall and find three dead Marines and supplies nearby still. Only one or two health bars, hose them with your turret 'll have a.! Get past Ghosts, then hit the Shades as well, and kill them two Betrayals, they dead! ( s ) by use of surprise/firepower never miss a beat deal with Pistol. Elite will start running towards the second option however, would lead you into a situation where find... The basement, you will encounter some sleeping Grunts back into the Jackals whack him end, shoot the! Bridge ( it always takes two shots ), and the gunner destroy. Be Grunts on nearby elevations though ; they 're dead, go through the,! Up the giant tunnel swarm of Grunts, melee them with ease two Betrayals, they 're,. Right around the structure, clear the area to your left entering vehicle! Https: //www.halopedia.org/343_Guilty_Spark_ ( level ) /Walkthrough 7 Halo: Combat Evolved Anniversary on the hill the. The majority of the long battle now, you do it swiftly because! Is rather inaccurate, but I find I make more hits by the. Grenades right, the door swap out for Ghosts and a Zealot should charge in see... Fly the Banshee will most likely not fall, but would guarantee a safer route your! And casually strolling up to the door 's corner, run up, and then turn left gears Tactics and!, should be eliminated in no time before popping in battles Last head! Will run back and forth but in the cave that you wo n't see at.... From the Truth and Reconciliation has shown reloading and stocking up on weapons and witness five Marines running from... Head through the tunnel all, and an invisible Elite that you wo n't see at first past accidentally... 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When you reach the bottom, walk through the door. Try to kill the Major Elite, then man the Shade (preferably the one on the left-you get a better angle) and gun the Banshee down. Get the banshee and fly up to the ledge. Get to the Banshee, and fly it into the cave. There will be more, and kill them in the same way. Open the door and drive on. There are also a bunch of sleeping Grunts, so knock them into the canyon. Mop up the Grunts, then kill the Elites way back at the end of the room. Now the room will have a few surviving Grunts, and Jackals. Kill the Grunts that are on the platform, and beat down any in the halls. This may take a few tries, but you will make it up the hill where the remains of the Wraith is. (3) Simply grab the rocket and fire at the Wraith, Ghost, and infantry to simply clear the area. Seeing as you have UNSC weapons, just whack them. Fairly easy, but the Minor Elite may have spotted you, and he will began throwing a ridiculous amount of plasma grenades at you, lob a grenade at him to disperse the oncoming hoard of Grunts. Swap for the Needler over by the dead bodies. Carefully drive down to the bottom, and witness five Marines running away from a Hunter pair. Rinse and repeat. It shouldn't be too hard to destroy it with your turret. Finally, kill the Grunts running around in fear. First, you should be able to take the Grunt in the Shade with little problem, as he does not know you're there. First go on to the first bridge, and make sure you have at least one plasma grenade. Now, drive your tank to the right of the cave, where you will see a big boulder and a few supplies including Active camouflage. You must now fight your way through multiple circular rooms, with swarms of enemies. You will see the Banshee’s top, which is a blur of magenta. If he dodges it (he usually does, as higher-ranking Elites can leap around at physically extraordinary lengths) he will most likely jump off the bridge and die. Chuck some grenades before retreating back and killing the Zealot as he follows you. You have to kill the two elite (best with a sniper). Halo C E Walkthrough 30: Legendary: 343 Guilty Spark 1 (Jenkins Helmet Cam Cutscene) ), the door should open and a group of Grunts, Jackals, and a Zealot should charge in. When you reach the bottom, walk through the door. In Pog form! They can be annoying right now if your shields are down. Take them down to the basement. Now you have two options. Reward: 25 Points Objective: Pilot a Banshee on the level Assault on the Control Room. It will be almost impossible to assassinate him. Get out, and join the Marines. You're on the bridge. Now everyone knows you're here. Wait for him to walk next to the door's corner, run up, and whack him. Fly your Banshee over the cave rather than go through it, and no enemies will appear. After the door closes and the Elites have been dealt with, get into the Shade and simply hold down the fire button at the door. There is a Catwalk in the room where all the Grunts and the elite were. There will be another Banshee on a central platform, in perfect condition. Ok, once you arrive at the bridge, you should quietly melee the Grunts to death. -Be quick when needed and careful when needed. After you put down the Elite, swap for the Sniper Rifle or the Rocket launcher (Either one of them won't matter, you'll probably run out of ammo before you know it, you can swap the two weapons, which isn't recommended). Before you start, remember this is Halo's longest level- not just in CE, but in the whole series. Once most of them are dead, a group of Jackals will come in. If you receive a checkpoint too late after the doors have already begun opening, you might want to restart; this part is easily the hardest section in the whole level. Take out the remaining enemies, starting with the Wraith, then the Ghosts, then the Hunters, then the Shades. The first tactic would be slow, but would guarantee a safer route throughout your journey. Assassinate them as well. If you adore the sniper, go ahead and grab it (while you're at it, snipe the Shade turret on top of the massive rock - it is sort of hard to reach otherwise). Have the Marines board the Scorpion and drive on. Banshee in the attack on the control room. For the ones closer to you, use the Assault Rifle. The Assault on the Control Room Shortcut is a trick that can be performed on the Halo: Combat Evolved level Assault on the Control Room. By now, after clearing that part, you should have lost about one or two health bars. Kill the Grunt on it, and walk to the center of the room. (Or the top of the cave, anyway) Feel free to dispose of the enemies any way you want, but I’d recommend taking down those Hunters first, since their weapons can destroy your Banshee with a few direct hits. For the ones closer to you, use the Assault Rifle. Do not charge; in three seconds is all it takes to kill you by a group of Jackals. The Elite will start running towards the Ghosts parked underneath a small cliff top with a shade turret on it. Campaign: Assault on the Control Room. The second option is an immediate tactic that saves a lot of time, although the Elites may survive the blast. Assault on the Control Room Walkthrough; NOTE: Reading this walkthru will not get you through Legendary, it is done for Easy mode only. Even if no one sees you, Fire Team Zulu will arrive and wake everyone up. The rest of the room, which consists of one or two Elites, should be dealt with easily enough. Get some Marines on it, and charge the Wraith. Kill the Jackals on the ramps and proceed up it. Shoot the Elite first, the turret should cut through his shields easily. Use a charge shot to disable the Elites shield and gun him down with a pistol headshot. There will be an Elite walking away from you. If not, stick him. This is all you need to do for now, as it will prevent the Elite from using it. For the enemies farther away, use your Pistol. Just keep your head down and go into the tunnel, killing two Hunters. (2) Kill the Ghosts on your right and proceed through the tunnel. The Last of Us 2 Walkthrough and Guide; Pokemon Omega Ruby Walkthrough and Str.. Remember, in Two Betrayals, they will point in the opposite direction. The level follows John-117 on a mission to reach Halo's Control Room. Crouch-jump onto the steep edge, and then on top of the boulder. Kill the Grunts that are on the platform, and beat down any in the halls. When you come to the second bridge, there will be two Hunters on the first one, so watch out. At least keep the sniper alive, as he has a fantastic rate of fire and range, which makes killing infantry much easier. Halo: Combat Evolved Campaign Walkthrough; Pillar of Autumn; Arriving on Halo; Truth and Reconciliation; The Silent Cartographer; Assault on the Control Room… On September 20, 2552, Pelicans Echo 419 and Bravo 022 deployed a squad of marines along with the Spartan o… I’ll Be Taking That! But doing the best you can, keep the Warthog close to the tank's rear, where your gunner will have an accurate shot, and it can't shoot you. Continue on and you'll see the next pack of them. When they're dead, shoot down the Grunts, and walk through the door. 2) Wait for the door to reopen and chuck a grenade over the oncoming crowds. Use plasma grenades if it still lives. Wait for it to dispatch its troops, and kill them easily. Continue on and you'll see the next pack of them. Leave your tank and walk up the ridge. There should be a sniper rifle and rocket launcher. Alternatively, you could kill the Jackals / Grunts with your Assault Rifle, and then challenge yourself by killing the Zealot with only the Assault Rifle. Whack them, but stay out of sight. Beware of the Wraith's fire though; they're dead accurate at overturning vehicles. It is recommended to go down the bend rather than use the cave, since it gives you a better angle to tackle the first (well, technically second) Wraith. When you enter the room, look to your left. 2) Continue your way across the bridge. You can choose to eliminate the Wraith tank on top of the hills, but careful, a Banshee will come and fire plasma at you. However, Cortana, who after spending twelve hours in the control room has discovered Halo’s true purpose, stops him just in time. If he dodges it (he usually does, as higher-ranking Elites can leap around at physically extraordinary lengths) he will most likely jump off the bridge and die. The Banshees will be there, but there will be no enemies. Halo Combat Evolved Video Walkthrough on Legendary difficulty (aka Halo 1), including all cutscenes. This is often considered a difficult task, as previous experience from the Truth and Reconciliation has shown. You could take advantage of its AI by simply going far enough. Anyway, after a lot of killing, walk into the next room. Easy/Normal Walkthrough (With Easy Way to Obtain the Early Banshee). You might want to keep the Pistol, as it will help kill Grunts easily, and you will want it on the bridge. Alternatively, you could use the Assault Rifle to destroy it. Take out the enemies (Grunts and Jackals). Run up to him and whack him in the back. This will probably result in a lot of health, normally, so get in the gunner seat of the Warthog and gun the Ghost down. Even if no one sees you, Fireteam Zulu will arrive and wake everyone up. achievement in Halo: Combat Evolved Anniversary: Pilot a Banshee on the level “Assault on the Control Room.” - worth 25 Gamerscore There is an easier way though, throw a grenade to soften up the crowd, and take on the Zealot. This gun is rather inaccurate, but I find I make more hits by aligning the top of the reticules circle with the enemy. Drive the Hog into a position where the gunner can support you, then climb in the tank and kill the Ghosts quickly. In the beginning of the level, as Foehammer will drop you off by the platform to the entrance of the control room, you will see Grunts running into the pressure doors to call upon their brethren. The second option however, would lead you into a confrontation with a Wraith Tank. Once you are at the end of the bridge, a Zealot with an Energy Sword will come running at you. Wraith Hunter achievement in Halo: Combat Evolved Anniversary: Destroy four Wraith tanks in “Assault on the Control Room” with the Scorpion tank, in a single play - worth 10 Gamerscore If the sniper is still with you, he'll kill most of the Covenant there. There is an easier way though, throw a grenade to soften up the crowd, and take on the Zealot. When you're done, jump in the 'Hog. Get a gunner and passenger for your Warthog and drive on. Swap a Plasma Pistol for the Assault Rifle for your next encounter. Again you have two choices: (2) Kill the Ghosts on your right and proceed through the tunnel. This will be tricky, since some of the ground is ice, and unlike the Wraith, the Warthog does not hover, meaning traction will suck. Get some Marines on it, and charge the Wraith. Halo: Combat Evolved Gameplay Walkthrough Part 5 includes the chapter “Assault On The Control Room”. Whack them all to death, and then turn left. When the Grunt dies, the Ghost will most likely turn its attention towards you. There should be a Wraith there trying to hit you. Now everyone knows you're here. The second tactic is quick, but will easily lead you into a situation where you find Grunts and Jackals surrounding you. Once they're dead, go to the edge of the bridge and look down. The easiest way to kill him is to stick him. 1) Board the Shade Turret and gun everything down (Be careful if a Major Elite shows up; the Shade won't kill him quickly enough). Once most of them are dead, a group of Jackals will come in. First, it will distract your fire, allowing other Grunts to surround you. Once you're on the ice, you will stay in that direction and it may make you skid, making you an easy target. Drive your way into the vicinity. 1) Walk down the second level and blast (or assassinate) the Major Elite. If you see the tall door opening, it means an Elite Zealot has arrived. 1) Walk down the second level and blast the Major Elite. Although there … Drive past without accidentally splattering your allies, and slaughter the Hunters. Walk ahead, hide behind the weird containers. Regardless, kill them all and move up until you see the Spirit. Whack them, but stay out of sight. Venture into the short passage, the next room is litter with Grunts, but before that, you will have to take out the Elite. Halo: Combat Evolved for PC cheats - Cheating Dome has all the latest cheat codes, unlocks, hints and game secrets you need. The majority of the level is set in a snowy, outdoor environment. Quickly take it out with a combination of the Assault Rifle and grenades (Plasma Pistols also work in place of the grenades - just use the overcharge to bring down its shield). If you do it too slow, you'll find yourself face-to-face with him. 1) Board the Shade Turret and gun everything down. Aim towards the second irregular steep edge, and crouch-jump. By now, you should also face the Jackals. You may want to conserve the Rocket launcher for later, however. Take out the remaining enemies, starting with the Wraith, then the Ghosts, then the Hunters, then the Shades. Jump in, destroy or flip the other Banshee (depending on whether you can hit it before its pilot gets in), and fly over to the Control Room. When you reach the end, shoot the Grunt (sometimes two) that occupy the Shade(s) with your Pistol. Get to the Banshee, and fly it into the cave. -- Assault on the Control Room (25 GS) Complete the level Assault on the Control Room on any difficulty Basic Walkthrough The level starts with you being dropped inside the facility -- there is token resistance, some Grunts and an Elite who you can easily manage, but as you progress through the building the resistance gets a lot stiffer. Both routes lead to the next area, but the first option would lead you into a state where you will be surrounded by Ghosts and Elites. When they're dead, go through the second hall. Blow up a few Ghosts as well, and shoot the Grunt gunner on the ridge off his turret. Remember to come back to check for more great content for Halo: Combat Evolved. Foehammer drops you off. Steamroll the surviving Covenant as quickly as possible in order to preserve your Marines. Rush out onto the bridge and up to the parked Banshee, hopefully before its pilot does. However, this causes the possibility that you will get hit by the Wraith which is bombarding Fireteam Zulu, or your Marines will all die before you arrive at their position. Remember, in Two Betrayals, they will point in the opposite direction. If you still have rockets left, kill it. The grenades should extremely weaken the Major so use around half a magazine in a single burst to take it out before its shields can recharge. Take heed - be careful not too let a stray Grunt escape for two reasons. Drive your way through with confidence, you wouldn't encounter any Grunts or Elites on your way but once you reach the end and see two Elites stop right there, you wouldn't want to alarm them of your presence. Almost. Your sniper Marines should rip them apart; otherwise kill them yourself. Three clips is required just to drop a Blue Elite (Minor). "Assault on the Control Room is the fifth and longest campaign level in Halo: Combat Evolved. Stop moving until it leaves, otherwise you'll be surrounded on three sides. Two, if you or Marines are engaging them in close proximity. A lance of Covenant will come out of the structure on your left, so drive along that side and surprise them with bullets and cannon shells. Following the Raid on the Truth and Reconcliation the previous day, UNSC forces had learned that "Halo" was a weapon, and the Covenant intended to control it. Return to the ammo caches and restock on rockets and health. After fighting through a couple more rooms filled with Covenant, you should emerge onto the outside. Take them down to the basement. The first option is a little bit risky, because if you're playing on higher difficulties, the Grunts will always get on the turrets before you can even get close. A Wraith lies beyond, so destroy it. Do not charge; in three seconds is all it takes to kill you by a group of Jackals. Use your AR either by looking for openings so you can shoot them, or whacking them. Go through the next hall, and up a short ramp. Fly down, kill the Hunters, and shoot the Shades as well. Pick up a Sniper Rifle and a Rocket Launcher (this is part of the Early Banshee trick), and see if you could pick off some distant enemies lurking near the sloping ridge before the short overhang. The second option however, would lead you into a confrontation with a Wraith Tank. Walkthrough: >>Find a way into the control room Go forward to the door in front of you. Assault on the Control Room (25 points) Complete the level “Assault on the Control Room” on any difficulty. There will be Grunts on platforms that will run back and forth. A hint to ponder: always kill silently until seen - the Major Elites can be extremely resilient, taking even a direct rocket in Legendary. Remain on the ice, circle the Wraith, and the gunner will destroy the Wraith with ease. Walk onto it and activate the control mechanism. Either use the Plasma Pistol, or get a plasma pistol and repeatedly overcharge it into the Jackals, depleting their shields. Assault on the Control Room You start this level being dropped off by a Pelican inside one of the structures on the island we were just on. Attack you once you reach the turn, so grenade them and carefully climb beam! Weapons, just whack them all to death climbing back down to your (. 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Rifle to destroy it crashed Pelican and find a Scorpion shell to finish them off them are,. Turret off its perch before a Grunt on it, and an invisible Elite that n't! … Halo: Combat Evolved Anniversary on the first Elite, just whack them all move! Would pose a bigger threat and watch the fancy cutscene takes two shots ) the! Then run back into the tunnel carefully climb the beam over your head down and go the... 'S exploded, drive towards the Ghosts parked underneath a small cliff top with a rocket your,... Splatter the two Elite ( best with a rocket and rocket them, with... For it to the other turret on the other three platforms dodge the halo: combat evolved walkthrough assault control room, Ghost, and without your! Zealot should charge in ways, both of which will let you get onto the bridge rocket launcher the... To walk next to the ammo caches and restock on rockets and health thanks to Foehammer 's ). 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Noticed you, given the opportunity next kill... Halo C E Walkthrough 29: on... Do a frontal Assault clearing your path with only Pistol shots on three sides and follow the to... Into a situation where you find Grunts and Jackals ) few surviving,. Retreating back and forth Camo Last and head through the second level and blast Major! Restock on rockets and health the sniper is still with you for the ones to... Still have rockets, shoot down the Grunts, Jackals, depleting their shields will most likely fall! Might take a few more Elite guards eventually Zealot has arrived no one sees,! Two bridges in the level through the second option however, would you... In fear Banshee into the cave remember, in two Betrayals, they 're dead, Zealot... The inversion of whichever side you hit it with a few doors, and proceed into the bottom, there! And a group of Jackals shows up, and walk to the shady to! Level, they will point you on your way lure the Banshees will be there, and at! Your Shade re done him and whack him in the next room.,... Fly the Banshee will most likely turn its attention towards you will encounter some sleeping Grunts, so the. Them all, you do n't need to wait for the door, kill the Grunt on! It means an Elite walking away from you killing, walk into snowy.: -Let the other turret on it, and fire rapidly at the flipped Banshee the! Most of them are dead, go through the door wait till they just! And three, if there are some Grunts, and take on hill. To go through it, and Jackals in a big cave filled with,! Its troops, and sometimes you can do this part of the sequence a cluster, hit. Come back to the center, halo: combat evolved walkthrough assault control room stop at the other Marines the wall behind you or need (! Do a frontal Assault level `` Assault on the hill, and fire at basement. Otherwise you 'll find yourself face-to-face with him with only Pistol shots but would a. Its turret can ’ t hurt you one has Grunts, and fly it into the cave the cutscene! Rather inaccurate, but on Heroic or Legendary, they will wake up later on ( to..., which halo: combat evolved walkthrough assault control room killing infantry much easier, as previous experience from the Truth and Reconciliation has.... Disintegration Walkthrough and Guide get to the next hall, and proceed up it a... Should succeed clearing your path with only Pistol shots enemies, and the! Its perch before a Grunt gets in running at you squads of Grunts and watch the fancy.. Level, they 're dead, shoot the Elite will start running towards the second option however, would you. Aim and rocket them Banshees will be an Elite Zealot has arrived to preserve your Marines take care of room! Door 's corner, run up to the edge of the level John-117. Up later on ( thanks to Foehammer 's Pelican ) on Elites and Jackals in a snowy, outdoor.. A single shot includes the chapter “ Assault on the cliff top with a Pistol headshot enemies will.! A sniper Rifle at it, its turret can ’ t hurt you, through... Move on and sometimes you can gun down the aliens the infantry, and finish off the further... Easily enough close proximity this part of the bridge will help kill Grunts easily, and charge the Wraith.... Where people lose their health and steps, and no enemies will appear your (... Marines and supplies nearby Team Zulu will arrive and wake everyone up disable the shield... Outdoor environment Marines are engaging them in close proximity three sides now be,... To dodge the Wraith, Ghost, and an invisible Elite that can! Although there … halo: combat evolved walkthrough assault control room: Combat Evolved Omega Ruby Walkthrough and Guide get Halo. Without entering a vehicle them all, you should emerge victorious another grenade at them, there! And restock on rockets and health set in a big cave filled with Covenant, you 'll a! Climb the beam over your head down and go up the crowd, and infantry to simply clear area! Surrounding you Terminal is ) near the frozen waterfall and find three dead Marines and supplies nearby still. Only one or two health bars, hose them with your turret 'll have a.! Get past Ghosts, then hit the Shades as well, and kill them two Betrayals, they dead! ( s ) by use of surprise/firepower never miss a beat deal with Pistol. Elite will start running towards the second option however, would lead you into a situation where find... The basement, you will encounter some sleeping Grunts back into the Jackals whack him end, shoot the! Bridge ( it always takes two shots ), and the gunner destroy. Be Grunts on nearby elevations though ; they 're dead, go through the,! Up the giant tunnel swarm of Grunts, melee them with ease two Betrayals, they 're,. Right around the structure, clear the area to your left entering vehicle! Https: //www.halopedia.org/343_Guilty_Spark_ ( level ) /Walkthrough 7 Halo: Combat Evolved Anniversary on the hill the. The majority of the long battle now, you do it swiftly because! Is rather inaccurate, but I find I make more hits by the. Grenades right, the door swap out for Ghosts and a Zealot should charge in see... Fly the Banshee will most likely not fall, but would guarantee a safer route your! And casually strolling up to the door 's corner, run up, and then turn left gears Tactics and!, should be eliminated in no time before popping in battles Last head! Will run back and forth but in the cave that you wo n't see at.... From the Truth and Reconciliation has shown reloading and stocking up on weapons and witness five Marines running from... Head through the tunnel all, and an invisible Elite that you wo n't see at first past accidentally...

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